Please don’t stab me in the face for the colour scheme. Idk wtf is going on with the background colours atm I keep hue shifting it because it looks horrible but then it still looks horrible. I could just paintbucket it something bearable but oh well too late. Anyway point is, hurray. We have things going along a track. They have health bars. They can be shot. By multiple towers. They have death animations. They are trying to destroy a heart not connected to any arteries because thats how they roll. You can place turrets if there is space for them to fit :O There are the beginnings of an interface, turrets may be selected and their targetting priorities can be changed. Enemies will continually spawn in different patterns.
Oh and the turrets look around at things.
But
Nothing happens when you lose. The background is odd and the track is not good as you can’t fit turrets all around it also its not great to look at. Only 2 enemy types. No increasing difficulty. Turrets do not cost anything or sell for anything. The main turret that you can shoot by the way :D behaves a bit funny. And no scoring system or yeah. But. Progress. Much progress. Yessss. I would complain about solving certain problems but I am being prodded by returned caregiver types >_>
Byebye now, potential reader person thing